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THE ARIA STORY – Annihilation Interference

THE ARIA STORY – Annihilation Interference

is a model showcase mixing traditional 3D modeling, procedural techniques, and workflows. I made use of AI tools with extensive scripting, localized inspiration and generated textures. It also incorporates complex Geometry Nodes I created for scattering objects, animation, and faster modeling tools I had the immense help of Jon Catapia, a mentor during my learning at Think Tank Training Centre and many others that are credited in the full length video

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FROM AI TO 3D, TO AI, TO 3D.

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The project was born from a need to conquer artificial intelligence tools. At that time, those were still in their infancy, so I really had to work hard to figure out what the shapes meant. By the end of the construction, I had deviated enough from the original concept to proudly call it my own.

On the course of this project I created:

77 custom scripts, allowing for fast and big iterations changes;

15 procedural modeling tools with Geometry Nodes;

9 addons.

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